Occurs when an interaction is created.

C# | Visual Basic | Visual C++ |
event EventHandler<EventArgs<IInteraction>> InteractionCreated
Event InteractionCreated As EventHandler(Of EventArgs(Of IInteraction))
event EventHandler<EventArgs<IInteraction^>^>^ InteractionCreated { void add (EventHandler<EventArgs<IInteraction^>^>^ value); void remove (EventHandler<EventArgs<IInteraction^>^>^ value); }