Occurs when an interaction is closed.

C# | Visual Basic | Visual C++ |
event EventHandler<EventArgs<IInteraction>> InteractionClosed
Event InteractionClosed As EventHandler(Of EventArgs(Of IInteraction))
event EventHandler<EventArgs<IInteraction^>^>^ InteractionClosed { void add (EventHandler<EventArgs<IInteraction^>^>^ value); void remove (EventHandler<EventArgs<IInteraction^>^>^ value); }