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Protocol
objects
used by applications developed with the Platform SDKs.
See:
Description
Class Summary | |
AbstractChannel | |
AbstractProtocolFactory | |
AbstractQueueReceiver | |
AbstractReferenceBuilder | |
ChannelClosedEvent | |
ChannelErrorEvent | |
ChannelState | This enum defines all possible channel states. |
ClientChannel | ClientChannel is the parent class of all of the
Protocol classes used for client applications
in the Platform SDK, such as TServerProtocol and
ConfServerProtocol . |
DataObject | |
DuplexChannel | Allows for asynchronous two-way communication between a Platform SDK application and a server. |
Endpoint | You can use an Endpoint to describe a server that
your application will be communicating with, by giving the server's
name, host and port. |
EnumDescriptions | |
IntReferenceBuilder | |
ListenerHelper | |
Message | This abstract class provides the interface used for all Event
classes. |
MessageCorrelator | |
MessageParser | This class can be used for manual extracting Message object from byte array. |
ProtocolDescription | |
QueueMessageReceiver | |
QueueRequestReceiver | |
ServerChannel | This channel accepts connection on some Endpoint. |
XmlMessageSerializer |
Exception Summary | |
MissingAttributeException | This exception means that SDK don't recognize the attribute sent by the server. |
ProtocolException | |
RegistrationException | Thrown when there are problems during client registration stage of channel opening. |
Contains classes that support the Protocol
objects
used by applications developed with the Platform SDKs.
It contains the
Endpoint class, the
Message abstract class, the
ChannelState enum,
and the
ProtocolException exception.
The other elements in this package are for Genesys internal
use only. Some of them may be documented to help you understand
how the Platform SDKs work, but none of them should be explicitly
invoked by your applications.
For general information on the structure and usage of the Platform SDKs,
please refer to the Welcome page at the beginning of this guide.
For documentation of the Protocol
objects you will need to use to
write applications using the Platform SDK, please refer to the documentation
in this guide for the Protocols
package associated with the
particular SDK you are interested in. For example, if you are using the
Open Media Platform SDK, you would look at the documentation for
com.genesyslab.platform.openmedia.protocol
.
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